![]() However, such abilities may be affected by others, and some of those may benefit from pooling. ![]() ![]() There is no reason to be concerned with resource pooling before using these attacks. Some abilities have no impact on the effectiveness of anything else, for instance simple direct damage. Note that pooling might turn out to be irrelevant to a buff that theoretically would benefit from it, because the specialization's rotation has higher priority concerns or is otherwise too complex for pooling to be a factor. ![]() Personal or raid buffs, enemy debuffs, or even encounter-specific mechanics can all be considered "buffs" for the purpose of resource pooling, as long as they increase the impact of other abilities. Abilities and other effects can be roughly categorized by their synergy with other abilities and their level of "uptime", both of which affect resource pooling potential.
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